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pCommandBuffers needs to be a legitimate pointer to an assortment of pAllocateInfo->commandBufferCount VkCommandBuffer handles
pQueueCreateInfos has to be a valid pointer to an variety of queueCreateInfoCount legitimate VkDeviceQueueCreateInfo structures
If pAllocator isn't NULL, pAllocator needs to be a legitimate pointer to a valid VkAllocationCallbacks composition
If dependencyCount just isn't 0, pViewOffsets must be a legitimate pointer to an assortment of dependencyCount int32_t values
Host use of the VkCommandPool that commandBuffer was allotted from need to be externally synchronized
Equally of renderPass, and The weather of pAttachments which might be legitimate handles of non-overlooked parameters need to are actually produced, allocated, or retrieved from your very same VkDevice
The VkCommandPool that commandBuffer was allocated from will have to assist graphics, or compute functions
If attachmentCount is not 0, pAttachments should be a sound pointer to an variety of attachmentCount valid VkImageView handles
Both of buffer, and commandBuffer will have to happen to be produced, allotted, or retrieved within the exact same VkDevice
of pCommandBufferInfos includes any suspended render go occasions, the place a graphics pipeline has actually been
If pAllocator isn't NULL, pAllocator have to be a legitimate pointer to a valid VkAllocationCallbacks composition
Any Key command buffer which is inside the recording or executable condition and it has any element of pCommandBuffers
texels for every block are as defined during the Suitable Formats table for format, must be a lot less than Get the facts or equal
If pAllocator is not really NULL, pAllocator needs to be a sound pointer to a valid you could check here VkAllocationCallbacks structure